![]() ![]() ![]() The FFF3 (Cutscene 3) column represents Fire Temple wrong warpsĪn N means that this cutscene number definitely cannot be used for a wrong warp from the start point to the destination, whereas a Y means that it would be possible ignoring everything that could make it crash, such as bad previous cutscene, invalid cutscene number, or invalid room number.Īlso, check out the Warp Results By Scene page to see if warping to a particular destination will always play a specific cutscene, or if it will always crash, or if the previous cutscene will affect the warp. The FFF1 (Cutscene 1) column represents Deku Tree/Dodongo's Cavern/Zelda's Escape wrong warps The FFF0 (Cutscene 0) column represents Death Hole Wrong Warp/Jabu Jabu Blue Warp/Epona Minigame wrong warps If using Farore's Wind, the warp destination's entrance description is unimportant since Farore's Wind will determine where you spawn. The Warp Destination on the left lists where the wrong warp will take you, while the Warp Start Point is the entrance you start the warp at (ex. The following is table of potential wrong warps. Gold Skulltulas - Locations and Methods.Medallions, Stones, Trials (No Wrong Warp) Spirit Temple (Child) Enter the Spirit Temple, smash the three rocks, open the treasure chest for some bombchus and shoot the eye switch for a second treasure chest that contains a small key. The Desert Colossus Kyodai Jashinz, Colossal False Idol is a location from The Legend of Zelda: Ocarina of Time. ![]()
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